Developing Virtual Worlds |
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RedBedlam's expertise in this field predates the Internet yet many of the requisite specialist skills remain rare and present often insurmountable challenges for the uninitiated. There are some synergies with modern computer game development, however this mostly lies in the area of art asset production and client programming. This often leads established computer developers to embark upon ambitious virtual world projects only for these projects to falter and, in many cases, result in project termination. During recent years this has led to the impression that virtual worlds are extremely high risk ventures primarily due to the technical challenges involved. For companies such as RedBedlam, for whom these technical challenges have already been met with some success, this presents a significant opportunity. The company's technology has been developed specifically with the intention of developing further virtual worlds cheaply and efficiently at a time when most companies looking to get into this space are expecting anything but low costs and a smooth production timeline. To date RedBedlam remains the only British company to have successfully completed and deployed its own fully 3D virtual world service. The Virtiverse® Technology SuiteThe Virtiverse technology suite consists of a range of applications, tools, scripts, libraries and technologies that facilitate the rapid development and deployment of sophisticated, feature-rich and highly scalable virtual worlds. Full integration with a host of open source and/or highly popular third party tools ensures that costs are kept as low as possible without sacrificing power, performance, security or versatility. FeaturesTrue data (object) persistence, automated data decay cycles for 'self-cleaning', millimetre resolution for virtual space addressing, object class property inheritance, sophisticated NPC AI (Non-Player Character Artificial Intelligence), two complementary versatile and fully open-ended crafting systems, feature-rich guild facilities, character badges and reputations system, full character development including unlimited character skills, wounds and injuries, virtual death, semi-automated crime and punishment mechanisms, projectile flight management, support real-time PvP and PvE combat, weather cycles, time-of-day, access rights and privileges, community self-governance tools, fully extensible via high-level scripting languages e.g. PHP, Perl, Python etc. Components
For more information about the Virtiverse® Technology Suite, please don't hesitate to Contact Us |